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Video gaming in El Kadsre is one of the major entertainment industries in the country.

HistoryEdit

1970sEdit

The video gaming in the country started when Pong is popular in Vlokozu Union, the newly-formed company Nitrome developed their first pong console in 1973, making it the second game console after Magnavox Odyssey, which was released in the Vlokozu Union on the same year. A year later, Theorysonic made their first pong console called the Tournament 200, the first console in the Tournament series.

In 1975, Latikuu started to developing arcade and video games, firstly for TS-OS.

1980sEdit

Seymour Games and other game companies such as Edacra was one of the survivors of Vlokozu Union media crash of 1982 and North American video game crash of 1983.

In 1984, Nitrome released Nitrome Enjoyment System after the Vlokozu Union media crash of 1982 and North American video game crash of 1983.

Theorysonic and Nitrome struggles due to Nintendo's licensing restrictions for third party developers for Nintendo Entertainment System in Vlokozu Union.

In 1986, Namco and Drillimation's Mr. Driller was released and became a smash hit in El Kadsreian arcades. Latikuu also released a new biggest-hit franchise, X-Land. The original version of X-Land was released for NES, MS-DOS, C64, Amiga, Game Boy, Blue King, Nitrome Handtrome, and Hyper-System consoles.

1990sEdit

In 1992, Namco and Drillimation released Touhou 6: The Embodiment of Scarlet Devil in the arcades and home consoles. The game was a huge hit worldwide and Touhou Project started to become popular in El Kadsre. In the following year, Drillimation released its sequel, Touhou 7: Perfect Cherry Blossom in 1993. That game was also a smash hit and sold more than 12 million copies worldwide.

2000sEdit

With the advent of mobile gaming and Portosic gaming devices in mid-2000s, most of third-party developers and publishers started to support it. Portosic Touch, TheoryPhone, and TheoryTablet became popular for gamers.

2010sEdit

Theorysonic ended the support of Theorysonic Pyramid on April 30, 2011, marking the end of company's 37 years of the home console market. Also Theorysonic Titan discontinued a year later, marking the end of company's 24 years of the handheld console market.

Consoles owned by this countryEdit

Video game companies owned by this countryEdit

Market shareEdit

Home console leaderEdit

  • 1st generation era: Tournament series
  • 2nd generation era: Atari 2600
  • 3rd generation era: Nintendo Entertainment System
  • 4th generation era: Nitrome 32
  • 5th generation era: PlayStation
  • 6th generation era: PlayStation 2
  • 7th generation era: Xbox 360
  • 8th generation era: PlayStation 4

Handheld console leaderEdit

  • 3rd generation era: Nintendo GameBoy
  • 4th generation era: Nitrome Handtrome
  • 5th generation era: Blue King Color
  • 6th generation era: Game Boy Advance
  • 7th generation era: PlayStation Portable
  • 8th generation era: Nitrome Handtrome Unity 4

See alsoEdit





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